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    <title>Ultima Underworld II: Labyrinth of Worlds</title>
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        <h2>Ultima Underworld II: Labyrinth of Worlds</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>Ultima Underworld II: Labyrinth of Worlds</td>
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                            <th scope="row">YEAR</th>
                            <td>1993
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                            <th scope="row">RELEASED_IN</th>
                            <td>France, Germany, Italy, United Kingdom, United States
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                            <th scope="row">GENRE</th>
                            <td>Action,Role-Playing (RPG)
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                            <th scope="row">PUBLISHER</th>
                            <td>ORIGIN Systems, Inc.
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                            <th scope="row">DEVELOPER</th>
                            <td>Looking Glass Technologies, Inc.
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                            <th scope="row">DEVELOPER</th>
                            <td>Looking Glass Technologies, Inc.
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        投票得分：88
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            <h3>Description of Ultima Underworld II: Labyrinth of Worlds</h3>
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                <a href="javascript:void(0)" onclick="this.remove()" class="readmore">Read Full Review</a><p>Ultima Underworld II is a first person perspective fantasy role playing game. You play the famed Avatar - saviour of the realm of Britannia in Ultima Underworld I. Unfortunately, whilst paying a visit to the King's castle the whole place has been encased in an unbreakable shield. Thus leaving you to die a slow lingering death whilst the forces of the evil Guardian ravage the country! The only way to free yourself and your friends is to journey through numerous different 'worlds' locating items and doing tasks that weaken and finally destroy the barrier. You choose from a good range of character types who's experience and advancement comes from not only fighting but also exploration.</p>

<h4>Well, what is it like?</h4>

<p>The interface is mouse controlled, clicking on various parts of the screen moves you, holding a button down in the correct action mode allows you to fight, look, pick things up, talk etc. The plot that you move through is linear. Certain events trigger each subsequent step. However, a larger part of the game is opened to exploration at each step. This means you know what you have to do but there are also other things to keep you busy. The magic system is based on runes which you collect during the game. It is slightly awkward to use but that really just encourages you to plan ahead. The combat is real time and involves charging around wildly swinging your sword or axe and relies on both your personal skills and the current skills of your character. Quite a large proportion of the game is puzzle based and you can usually progress by intellegent actions or brute force.</p>

<h4>Graphics and Sound</h4>

<p> The graphics are 320x200x256c and the game gives you an action area of just less than half the screen. This was very good when the game was released and still serves well now, even my old 386DX/40 coped on the highest detail level. The motion is smooth although as you get close to objects they become pixellated. The sound is quite atmospheric although, as with almost all the games I play, I dispensed with the music shortly after I started.</p>

<h4>Summary</h4>

<p> This game has a very well thought out story which gives it excellent game play. Although combat is an integral part of the game it is designed to be played in many different ways, the only real imposition is that you have to play a 'good guy'. Otherwise you will have to kill the people you need to help you and the game will be unfinishable. Incidentally, there are a few known bugs. The most worrying of which is known as the servant strike bug which stops you from completing the game at a much later stage. There is a patch available to fix this. This is one of the best games I have played. It is excellent. It's parent, Ultima Underworld I is similar and almost as good.</p>

<p><span class="revhotud">Review By <span class="authid">GamesDomain</span></span></p>            </div>
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